What makes the design unique? Shape and colour What are some examples from the commercial space (TV/Film/Games etc) that are in the same general idea as the bible you are working from? Splatoon i think How cohesive are the vehicle and character in the provided bible? Very? Why are you either making changes to the provided bible designs or leaving them without changes? (discuss this in terms of visual design here, not just "It's fine as it is). In the vehicle section, the views of the vehicle are off and do not line up or are in perspective properly. And has inconsistancies in design. Will fix that by making it consistant and giving better perspective. The characters hair is also not lined up properly between the views. What changes (if any) need to be made to the designs in the production bible to work in 3D? Hair design, how the nose is viewed in the front, Pants Discussion on Aesthetic (how the project is looking/visual direction) Your opinion on the current look/direction...
When I was making the vehicle, I wanted to add the aspect of perspective to make the camera angle seem diagonal. Perspective was shown by making closer things larger and further things smaller to mimic real life. This perspective can also be scene in the backgeround, as trees appear small as they are further. Colours are distictive The poster shows the vehicle having fast momentum going around corners, with smoke trails even being left behind to showcase speed. The vehicles floating mechanic allows for it to swing around tight corners without having to worry about flying off, since it is attached to the horses.' The charactor is pretty calm as they are convident that they will win. The perspective of the road is also very dinamic with a nice horizon line. The road also has a sense of motion as it gets bigger(cause it's closer) I feel like the colour design could of been done differently, but it isn't that bad and doesn't contrast to much with the overall design. The p...
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